Board game
The world's first replayable investigation with crime prevention
A mobile app runs the game instead of the game master
Seven different investigations grants 30 hours of game
Each story may be replayed: story generator changes evidences, motives, criminals
Decisions made influence all future plays
A story inspired by favourite cyberpunk-works and detective series
The players shall return to the past in order to prevent a crime and win
Augmentations and artificial intelligence, synthetic twins and temporal relocation. This world is challenging you.
When energy crisis changed the city landscape, the battle for resources became a routine. Gene engineering hasn't disposed the mankind of forbidden desires. The supercomputer hasn't turned the planet into a garden. While private armies of the rich are protecting sparkling agglomerations, the poor kill each other for a diesel generator. This is the world in the end of the story and we have not noticed when it came.
Face chases and dirty secrets hidden behind the neon facades. Will you manage to make head or tail of the murder and reveal the event chain? Your goal is to catch criminals as well as to prevent crimes. Why accept the reality as is if you can edit it?
Collect evidence, hack gadgets, buy super arms and implants. Overpower passion-filled Redport, feel megalopolis wide pulse and gain the respect of city-ruling forces!
Unforgiving Redport always offers some work for a contractor. When the police and social services wash their hands, a pro comes out who asks no questions. They are called resolvers for their ability to settle any problem, even if the problem is combating a megacorporation or exposing a criminal syndicate.
Your choice defines who resolvers become in the end of this adventure — unforgiving 'soldiers of fortune' or heroes making the World better.
game designers came up with an idea
demo scenario prototype
binding epic-story
detective scenario generator
start of production — application
start of production — lore and texts
start of production — illustrations
croudfunding
printing the game, delivery, development of additions